Thursday, 14 April 2011

Creating the Scene

Like any other method of filming or creating a video, before I could shoot I had to create the environment in which the events would occur. I decided to create a vast snowfield with the radar base in the centre.

I firstly created a large plane as the ground surface and gave it around 25 x and y segments. I gave the plane a bump map and displacement value of 10. I was sure to give the map only small geological features as this was not supposed to be a hilly area. I then added a noise modifier to the plane with only small x y and z values to ensure the topography was flowing and rounded rather than jagged and rough. I then added a high resolution snow texture. I had to make sure the resolution was high otherwise it would appear pixelated and unrealistic when viewed closely, such as in the video.
Once I had finalised the appearance of the ground I added in a sky box by creating a large geosphere, halving it using the hemisphere option. I ticked the flip normals box so that I could place a sky texture inside the scene without it showing on the outside. I added some slight self illumination to the skybox to ensure that it would stand out adequately for the scene.

I finally added objects to the scene and then resized them so they were in scale with each other and were the right size for the plane I had created.

No comments:

Post a Comment