Whilst "filming" the scenes I used several techniques that I found worked well and others that didn't work so well.
for basic movement I simply keyframed the movement in which worked well as it meant i could move multiple objects at once, such as the convoy of 3 tanks at the start. Each of these tanks had been grouped into body and turret sections to make movement and selecting them much more easy than having to select the many polygons that made up the tanks themselves. This saved me a lot of time when wanting to select the tanks and move them around. I also used this technique for the radar base, and grouped it into 3 large sections to help in the later animation.
I keyframed the movement of the tanks turret simply enough, though it wasn't a case of rotating the turret section as it did not pivot on the correct point. This was corrected by simultaneously moving it laterally as it rotated to keep the pivot point in the centre of the tank. This worked effectively and gave a flawless outcome. These scenes had been filmed using a static camera as it was not required to move.
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